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Deb F's avatar

+1 for Pirandello. I love it when my theatre degree overlaps with games.

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Gene Koo's avatar

A growing concern of mine is how the very human need to find meaning in the world can create narrative prisons / prisms through which we see the world, and thereby miss reality for the story we impose over it. I've been especially focused on how the need for these narratives has come to eclipse our public life -- but you wisely point out that these narratives blind us to truths about ourselves, too.

Paul Czege writes about journaling games: "They are acts of purging ourselves of narratives that aren't in our interests and enlivening ourselves *for* the temporal world, and we sense it about them."

Sam's "Death of the Author" is a brilliant instantiation of that idea, making the idea of narrative control itself quite literal. It is, of course, impossible to shed falsehood when we play with words -- reading the words "touch grass" is very much *not* touching grass! But I am so very interested and invested in your effort to try.

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